One
of the most important parts of a well crafted Syfy show is an intelligent sense
of humor. Just look at the old fashion Science Fiction nerds such Jules Verne
and H.G. Wells. When I think about good sense of humor Syfy writers, Joss
Whedon comes to mind. He may be most well known for his work in the show Buffy the Vampire Slayer, but in my
opinion his more recent work in Syfy has more humor than his older work. My
family and I were first exposed to Joss Whedon’s work through his movie, Serenity. It was made after the fans of
the show Firefly campaigned for a
movie to conclude the one season series.
Malcolm Reynolds is the
captain of Serenity, the ship he uses to lead his crew in the black market
business of deep space. Malcolm fought with Zoe, who is now his first mate, on
the Independent side of the space war against the Alliance. A war the Independence
lost. Now, forced to the edge of space to avoid the Alliance, he takes black
market jobs to keep the old firefly ship in the air. From selling bobble head
dolls to cattle, the crew travels from one end of their galaxy to the other.
My favorite part about
this show is the characters. Malcolm, though not the brightest in most
situations, is loyal and always looks out for his crew. Zoe, a strong warrior
kind of woman is second in command, and Wash is her nerdy, genius pilot husband.
Inara, a professional companion, is the only one on the ship who openly defies
the captain. Kaylee, a young and gifted engineer has a quirky sense of humor. Then
there is Jayne, an insecure gun for hire that we are never sure we can trust.
Bishop, a wandering shepherd (the religious kind-not the sheep variety), holds
the moral compass on the ship. Dr. Simon, serious and born under the Alliance’s
rule, finds himself an outsider among the smugglers hiding out on Serenity in
order to protect River, his younger sister, whose craziness is either insanity
or misunderstood genius.
“I know something
ain't right,” Zoe says, looking out the window of the cockpit.
“Sweetie, we're crooks. If everything were right,
we'd be in jail,” Wash says from the pilot’s seat.
Departing
from the galaxies of space and into the galaxies of the human mind, we next
found Joss Whedon’s most recent TV series, Dollhouse.
Dollhouse explored the idea of completely
creating a new person. They do this by wiping an individual’s brain and
uploading a created personality onto it from a database of talents, knowledge,
and abilities. Imprints.
Fantasy
is what the dollhouse deals with. Its job is to create the fantasy of their
clients desire. Whether it be a past memory of a dead loved one to an imagined
dominatrix to a hired assassin loaned out to an unknown client. Only a company
that can run under the radar of legality and morality would be able to fulfill
the many questionable requests. Their job is to cater to the very rich and very
powerful.
The
‘dolls’ of the Dollhouse are people who
have had all of the memories of their old life completely wiped clean so that
they can be made into whatever the
client’s wishes through personality imprints on the brain.
The main characters in
this show include Echo, the main doll, Adel, the administrator of the
dollhouse, Boyd, a caretaker who looks after care of the dolls, Paul Ballard,
an FBI agent investigating the existence of the dollhouse, and Topher, the
computer techie in charge of the personality imprints-the coolest nerd ever.
The Dollhouse series begins with the
break in by a former doll gone bad-Alpha.
When asked about how he
feels programming people, Topher responds, “You wear the tie because it never
occurred to you not to. You eat eggs every morning but never at night. You feel
excitement and companionship when rich men you've never met put a ball through
a net. You feel guilty, maybe a little suspicious, every time you see that
Salvation Army Santa. You look down for at least half a second if a woman leans
forward. And your stomach rumbles every time you drive by a big golden arch
even if you weren't hungry before. Everybody's programmed, Boyd.”
Once the appointment with the client is over,
the doll is brought back. Their memory is wiped clean. This leaves the person
in a doll like state, wandering around the complex in a daze.
“Did I fall asleep?” a doll asks, waking up after
a wipe in the imprint chair.
“For a little while,”
Topher says.
“Shall I go now?”
“If you like,” Topher
says.
NEXT WEEK'S BLOG:
Lost
Lost’s creators,
JJ Abrams and Damon Lindelof, said that they wanted to create Lost with two purposes: to center a show
around highly developed characters and to stimulate an intelligent audience who
would stay engaged in their story. They wanted to create a show that would
require the audience to think. They succeeded.
Scattered
plane parts lay in the sand, crushed and smoking. People sit collapsed
underneath the sun, clutching their bleeding limbs. Jack heaves in a breath.
He’s a doctor. This is a disaster situation. He needs to take action, fast.